Bonnie Caroline Remeika

Creative Technologist & UX/UI Designer

RMK Systems · Ravenna, Ohio, United States

Bonnie Caroline Remeika is a creative technologist and UX/UI designer in Ravenna, Ohio, with twenty-five years across brand systems, front-end development, motion, audio and full-stack engineering. She spent eight years stewarding global design systems at GlaxoSmithKline and seven years running The Detroit Studio before going independent as RMK Systems, where she builds and licenses interaction IP. Recent work includes AETHER_COMMAND, a two-year solo build pairing an interactive globe over roughly 14,000 ancient genome samples with a narrative engine, and Lil Swaps, a shipped sustainability app. Eight provisional patents filed on interaction systems.

Portfolio & case studies Résumé (PDF) Email

Ghost Crown

Archaeogenomics platform, fiction, and sonic system. RMK Systems.

AETHER_COMMAND

Full-stack platform · Next.js, Mapbox GL, deck.gl · sole builder, two years

AETHER_COMMAND globe by Bonnie Caroline Remeika: 14,753 ancient DNA samples as colored nodes over the night side of the Earth, with trade-route arcs, a command sidebar and a time scrubber.
The globe with 14,753 ancient DNA samples in view, filtered by the time scrubber along the bottom.

Interactive globe and narrative engine built on the AADR dataset of roughly 14,000 ancient genome samples, cross-referenced against artifact and isotopic data. Chaptered narrative engine, proximity-based spatial audio, provenance-gated save system.

Four AI agent voices are defined as Zod schemas rather than orchestration code, so the platform stays model-agnostic. The schema constrains output shape, not content. One of them drives the interface live: moves the map, highlights regions and generates charts in response to spoken questions.

AETHER_COMMAND flashlight mode: the globe dimmed except two lit circles revealing clusters of ancient DNA samples around the Black Sea and the Levant, with a flash search panel in the sidebar.
Flashlight mode: clicked areas stay lit and reveal every sample inside them, regardless of active filters.
Ghost Crown entry screen for AETHER_COMMAND: the Ghost Crown wordmark, a quote in English and Lithuanian over a blurred golden crown, and a sign-in panel.
The Ghost Crown entry screen.

Elektron

Original score and sonic system

The companion sonic layer to the platform: original composition, sound design, and a signature rule governing how the score behaves against the interface rather than sitting under it.

Ghost Crown (fiction)

Historical trilogy and mythology architecture

The narrative layer the platform was built to serve — a historical trilogy with a mythology structure that maps onto the data the globe surfaces.

Cross Pix

Original character IP for animation and apparel. RMK Systems.

Skull & Beau

Vector pixel-art character IP · a shopping cartoon and a music stage, live on otherly.shop

Skeleton-couple founders built as vector pixel art, designed to carry across animation, apparel and a variety-show format. They now run SNBN, a shopping cartoon broadcasting from Purgatory: a QVC parody where Skull and Beau refuse to do sales pitches, so a Marketing Ghoul possesses them to read the real product facts while the studio cuts to night-vision footage.

SNBN Presents: Skull is her music special. Visitors pick “McBling” or the Halloween “How We Boo It”; the cameras cut on the beat and her mouth follows the vocals alone, split from the mix.

Kitty & Pip

Silent all-ages animated series

A tabby kitten and a white bunny misusing vintage objects, no dialogue. Needle-felted plush texture over a Pixar/DreamWorks read. First episode built around a rotary phone.

Bunny Anarchy

Fashion and character IP. RMK Systems.

Bunny Anarchy

Brand, characters and voice · single-file HTML site with a lazy-loaded React Three Fiber game

Bunny Anarcade by Bonnie Caroline Remeika: a pink voxel rabbit on a platform as a cap falls toward it, with Reggie the origami unicorn in his pen in the corner laughing in a HA HA HA speech bubble.
Bunny Anarcade: catch the falling merch while Reggie heckles from his pen.

Princess Pusce, a crowned skull bunny, and Reggie, an origami unicorn. Deadpan satirical voice throughout. Chérie Bomba fronted by Caroline Usagi, a fictional creative director whose name is a trilingual pun.

Bunny Anarcade is a catch-the-drop game built into the storefront. A voxel rabbit catches falling merch while Reggie cheers streaks and laughs at misses, driven by his own state machine that only hears named game events. The game loads only when someone presses play. On page load, Reggie leaps across the hero stickers and does a headspin on his horn.

Bunny Anarchy homepage hero: the word BUNNY in soft white fur above ANARCHY in hot pink, with stickers scattered around it and Reggie upside down on his horn on the WOT sticker.
The hero, mid-headspin.

Chérie Bomba

Motion short · After Effects, generated footage · original song by Moia

Chérie Bomba by Bonnie Caroline Remeika: a smiling pink cherry in a black leotard lifts a scowling black cartoon bomb overhead in a sunlit old gym with hand-lettered posters on the brick walls.
A cherry, a bomb, and one very big lift.

A short for Bunny Anarchy: funny, cute, and a little unruly. Generated clips cut, composited and timed in After Effects, set to an original song composed by Moia. Passed 700 views on LinkedIn.

Products

Shipped and in development. RMK Systems.

Lil Swaps

Shipped & deployed · Supabase, React, Claude API

Gamified sustainability app. Commitments become trading cards with rarity tiers driven by carbon-cut percentage, a fanned hand with 3D flip reveals, and card backs that shift color as cumulative impact accrues. Database-backed and deployed.

Otherly

Live · custom Shopify theme for every brand · plain CSS, React + Three.js, GA4, WCAG 2.2 AA

One store for Dead Cute, Bunny Anarchy and whatever comes next. A product’s brand comes from a tag, shared components read role tokens, and each brand look is a tokens file and a layout. Illusion leggings are one product per printed skin-tone shade, grouped by design into a color picker. Characters and merch drawn in Illustrator; built with Claude Code as my coding partner.

Soulprint

Prototype · context portability

Two-layer model: a permanent profile plus swappable Worlds. Vaporizing fingerprint as the identity sigil, light 60s-mod palette.

Kinedic

Interaction systems IP. RMK Systems.

Eight provisional patents filed. Licensing inquiries by email.

Kinedic Drop

Brand motion · vector mark, CSS keyframes, SVG displacement · Next.js

Kinedic Drop by Bonnie Caroline Remeika: a glowing cyan phoenix mark over concentric ripples, framed by fine-line strange-attractor wings, above the KINEDIC wordmark and the PEKE Dynamics tagline on a dark glass card.
The mark at rest, after the drop has landed.

A brand mark that arrives instead of appearing. One drop falls, shifting from copper to blue, and its impact ripples the whole page through an SVG displacement filter before the mark, wordmark and tagline rise out of it. Built in code and vectors, no video.

Practice History

RMK Systems — Founder
2021 – present · Ravenna, Ohio
Independent design and IP development practice. Platforms, character IP, brand systems, interaction patents.
GlaxoSmithKline — UX/UI Consultant & Designer
2013 – 2021
Global brand and design system governance for international pharmaceutical brands, under global style guides and WCAG standards.
The Detroit Studio — Founder & Creative Director
2004 – 2011
Full-service design firm: identity, print production, event and promotional design, web. Led a team of four.
Earlier — Web & Print Design
2001 – 2012
Commercial web and early interactive design; brand overhauls and accessible redesigns.

Capabilities

Contact

Portfolio: rmk.systems
Email: bonnie@rmk.systems
Résumé: PDF
LinkedIn: linkedin.com/in/rmksystems
GitHub: github.com/bonnieDev